Escape Room animation concept for a physical scenario, with a team using real props and a laptop running in the corner, having to play through these scenarios to solve the problem, save the day and escape the room.
The Cyber Risk Concept and Development
Teams enter an escape room environment where they solve work-based cyber risks and puzzles against the clock. A video featuring cybersecurity scenarios introduces the challenge, with an actor guiding participants. They learn to avoid viruses, scams, and phishing emails while spotting hidden dangers, all within the context of an escape room-style countdown.
Screen stages and sequence details
Incorporate drag-and-drop functionality for answering questions, with points collected displayed along the base for updates. Introduce a gamification element by imposing time limitations to enhance engagement and urgency.
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